We Never Really Told People How to Use Mods: The Game's New Quest Fixes an Oversight

The space ninja adventure known as Warframe, a title where you might encounter bizarre cosmic entities and drive a motorcycle in the year 1999, has released a new update. The Vallis Undermind highlights the unique whimsy that has come to define Warframe in recent years.

The new content, made available this week, introduces a fungus-inspired character that does a little dance, along with a whole new explorable fungal area. However, it also revisits core concepts, with another quest designed to making sure this complex, vast 12-year-old MMO is understandable by new players.

Introducing "The Teacher"

Called “The Teacher,” this is the long-awaited quest that educates Warframe players on how to use one of the game's fundamental yet complex systems: the mod system.

In Warframe, mods are augments that can be equipped on your warframe or arsenal to boost their performance. They range from the straightforward (increase damage or speed up reload rate) to the devastatingly complex. Dedicated players often craft hour-long videos about optimized loadouts that use synergistic enhancements to create devastating effects.

“Many players likely started their journey, seeing mods, not really understanding it,” said a key developer. “We believed it was crucial, at the end of the quest, for players to think, ‘Wow, modding is interesting. I'd like to experiment further.’”

A Collaborative Effort

“The Teacher” was developed in a collaboration between the original developers, who provided the narrative sauce, and a supporting studio, who crafted the gameplay, which will appear early in the game.

In the quest, the player is asked to retrieve a new segment for their spaceship, but they’re confronted by a formidable foe called Teshin, who removes the player's powers and close-combat arms, and forces them to engage with the mod system to handily demonstrate its power.

Several developers were already fans of the game, but some were newcomers, according to a lead designer. This fresh viewpoint that proved critical.

“The first thing we did was basically sit behind them and have them experience the introduction and take prodigious notes on everywhere they fell out,” the designer said. Early-game menu pop-ups presented the mod system. But the team observed these weren't effective for all.

“Some people didn't see basic instructions where it's flashing on the screen saying equip the modification,” he said.

Closing an Important Loop

Warframe’s mods allow players to create stupidly powerful synergies that turn the screen into a blitz of numbers. But "The Teacher" isn’t really about that. There will be some long-time players who wish the quest was geared more towards their needs, like optimizing for endgame challenges. But it became clear that “The Teacher” is filling a real and significant gap for early players — and that doing so isn’t as simple as it looks.

“There’s lots of little tweaks and background details there to just demonstrate the possibilities rather than explain it outright,” the designer said. For example, one of the goals of “The Teacher” is to show how mods can create elemental damage types; in this case, Magnetic damage that eats chunks out of enemy shields.

“Adjustments to the armament to be a rapid-fire gun, because it better demonstrates the effect frequency,” the designer said. “However, the goal isn't to explicitly tell players, 'oh yeah, actually on a base level mod, you only got a low probability to trigger a special damage type.' How can you teach this mechanic effectively?”

Veterans will instinctively look for that kind of weapon effect and grasp their function, but new players have to be taught to pay attention to these things.

“It’s not a kind of game development that we've had to worry about as much just because that hasn't been our focus,” said a narrative lead. “But part of it not being our focus that we never really told people how to use mods.”

Months of Effort

“A tremendous amount of work is required for just making a really simple mission that — honestly — you can blast through in about 15 minutes,” said the designer. “But it's months and months of work for loads of people.”

The designer was clearly enthusiastic over being able to work on a game that he loves — and to design content featuring a preferred figure.

“I'm a huge fan of Teshin,” he said. “He's my 8-year-old internal self's idea of what's cool.”

Improving the New Player Experience

In the decade-plus since launch, Warframe has been in a ongoing struggle with its own player onboarding process. There are many intricate mechanics that players can ignore initially — and won’t even have access to until hours into the game. And others, like modding, that scale in complexity depending on your level of engagement. An update earlier this year streamlined the early game so that players could reach Warframe’s complex narrative arcs with less time on the grind up front.

With “The Teacher,” it’s clear that the developers are reinforcing their dedication to make sure Warframe’s early game experience evolves beyond its origins. Beginners can find their way — regardless of overlooking tutorials.

Amanda Cole
Amanda Cole

A digital strategist with over a decade of experience in SEO and content marketing, passionate about helping businesses thrive online.